Rethinking Genre in Computer Games: How Narrative Psychology Connects Game and Story

نویسنده

  • Jasmina Kallay
چکیده

When it comes to computer game genre classifications, we are still forced to navigate a terminology jungle, having to simultaneously consider the game platform, the narrative, the game world milieu and, last but not least, the mode of gameplay. With multiple terms in each of these subcategories the norm, the plethora of descriptive words makes the taxonomy all but impenetrable. And yet a clear taxonomy system is important in order to make further progress in game studies, as well as enabling the new denizens of the gaming workforce—the “nontechie” screenwriters—access to the theoretical underpinnings of writing for games. By way of making sense of the genre profusion and rendering it wieldy, it is prudent to first address one of the sources of this current genre state—the gameplay–story schism. While this debate has already begun losing steam in recent years with abstRact

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Story and Narrative Structures in Computer Games

Computer games can involve narrative and story elements integrating different forms of interactivity and using different strategies for combining interaction with non-interactive story and narrative elements. While some forms of interactive narrative involve simple selection between fixed narrative sequences, computer games more typically involve the integration of narrative with game play base...

متن کامل

مطالعه تطبیقی دو منظر «بازی‌شناسی» و «روایت‌شناسی» به تحلیل ظرفیت‌های زیباشناختی بازی‌های رایانه‌ای هدفمند

Serious Computer Games are a kind of computer games that in contrary of mainstream computer games’ industry, necessity of mercantile benefits has less importance in their circle of production. Desired aim for producing Serious Games is make obvious informational, attitudinal, behavioral and cognitive changes in players in according to definite pedagogical, educational, instructional, prom...

متن کامل

The Gameplay Gestalt, Narrative, and Interactive Storytelling

This paper discusses the relationship between concepts of narrative, patterns of interaction within computer games constituting gameplay gestalts, and the relationship between narrative and the gameplay gestalt. The repetitive patterning involved in gameplay gestalt formation is found to undermine deep narrative immersion. The creation of stronger forms of interactive narrative in games require...

متن کامل

A Touch of Medieval: Narrative, Magic and Computer Technology in Massively Multiplayer Computer Role-Playing Games

The paper provides an in depth examination of the narrative structure of Massively Multiplayer Online Computer Role-Playing Games (MMORPGs). The analysis is focused on the narrative complexities created by the relationships between computer technology, the medieval fantasy that is central to the genre, and the emergent nature of the online player society. The paper is divided into four major se...

متن کامل

Measuring the User Experience in Narrative-Rich Games: Towards a concept-based Assessment for Interactive Stories

Narrative-rich game genres such as role playing games and adventure games aim at specific dimensions of user enjoyment. Technology development in “Interactive Storytelling” will enrich such narrative-based player experiences in the near future, yet the conceptualization and empirical assessment of how players respond to interactive narrative and their own role within the game story is underdeve...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2015